Unity comes out of the box with many user interface controls, but one thing that is lacking is a radial progress bar. I needed one for a project we are working on and contemplated my options. I could either pick up something on the asset store and spend time learning it, or I could make my own and “know how…
Hi again! Today I’ve been working on send variable sized data packets over from my client to server using the simple TCP components I mentioned in my TCP Socket Programming post. I have a few different classes that I want to serialize to byte[]s and send over the wire. After reading a few suggestions online, I decided to try Marshalling. With…
Interfaces are great and solve many problems in the world of programming, but recently I have come across a scenario where they cause more harm than good in Unity. I am currently developing a VR zombie shooter game which I will simply call ZNN VR since I have yet to decide on a final name yet. You can read up on…
For anyone that wants to learn more about game development, AR/VR development, or computer science in general; this book is your Bible. I’m reading this book and learning Unity’s game engine at the same time. Unity is a very powerful game engine and has pretty much everything you need to build awesome software without having to know the details of…