Mobile Applications

Our experienced designers, artists, and engineers have developed and deployed high-quality mobile applications for iOS, Andriod, and Windows platforms.  From design to final release and support, we have the skills and expertise to deliver a fully interactive experience.

Console Game Development

Our Unity Development team have hands-on experience developing immersive 2D and 3D games across the major mobile platforms, as well as  XBOX, OUYA, and PC.  In addition to our development team, our studio’s seasoned 3D modelers, sound engineers, composers, and graphics team provide us with all the components to create the most engaging games out there.

Virtual Reality Development

As one of the most long-awaited technologies finally emerges, we are on the forefront of providing the most immersive experiences for the Oculus Rift, HTC Vive, and Gear VR.  We are transforming our existing games into brand new adventures using the latest VR wear out there.

Game Art Designs

Art assets can be one of the most time-consuming tasks in game development. From concept art to full environment packs, our artists always bring a creative twist to the norm.  Many of our assets are ready to use at the Unity Asset Store.

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Acorn Assault Rodent Revolution

the historically inaccurate retelling of the French Revolution… WITH SQUIRRELS

More Details

Marshalling your data for Socket/IO? Maybe not.

| Programming | No Comments

Hi again!  Today I’ve been working on send variable sized data packets over from my client to server using the simple TCP components I mentioned in this post <link here>….

TCP Socket Programming in C#

| Programming | No Comments
The last couple of weeks, I had been researching socket programming for our VR Conference project. Unity Networking and Photon both have bandwidth limitations that is preventing us to sharing...

Game Engine Architecture, 2nd Edition Overview Ch.1 part 2

| Gaming News, Programming | No Comments
Runtime Engine Architecture (section 1.6)? This is where it delve into the different layers of systems and libraries that comprise the game engine, in my case, Unity. Here's a link...

Friends Don’t Let Friends Use Interfaces on MonoBehaviour Objects

| Programming, Trial By Error | No Comments

Interfaces are great and solve many problems in the world of programming, but recently I have come across a scenario where they cause more harm than good in Unity. I am…

This game is a silly strategy game and actually got me into playing more stratgic[sic] games. If you like indie games, you will love this!


I loved this game! It's like a crazy mash up of risk with chess... I don't much know how else to describe it. It's addictive and puzzling. Makes you have to keep playing!


Besides light and entertaining gameplay elements, the game also includes beautiful graphics (the squirrels couldn’t be more adorable in their French Revolution-themed clothing) and some fun and quirky humor found in the smack talk between the revolutionary squirrels and the king’s troops.


Let us know what you think.

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